Balls - 1.0.0 Major Update
Devlog Update – Major Enhancements and Polished Visuals in Balls
In this latest update, Balls received several key improvements to both gameplay mechanics and visual fidelity, significantly enhancing the player experience.
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Advanced Smooth Movement System: The player’s movement has been refined with a more sophisticated smoothing algorithm, resulting in fluid and responsive controls that elevate gameplay feel.
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Functional Black Holes: Introduced fully operational black holes that interact dynamically with game objects, adding a new layer of challenge and strategic depth.
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Purple Balls Chain Reaction: Purple balls now trigger a chain reaction bounce effect, extending up to five consecutive hits, creating exciting combo potential and dynamic interactions.
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Player Rotation and Dynamic Squish: The player character now rotates smoothly to align with its velocity vector and dynamically squishes based on speed, providing intuitive visual feedback and enhancing immersion.
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Line Renderer for Movement Prediction: Implemented a predictive line renderer to visually forecast the player’s trajectory, improving player awareness and aiming precision.
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Environmental Lava: Added lava hazards to the environment, introducing new risk elements and environmental storytelling.
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Enhanced Particle Effects: Enriched the game’s visual polish with dust particles and distinct particle effects on all enemy balls and the player, adding vibrancy and life to interactions.
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Post-Processing Effects: Integrated post-processing to elevate the overall visual quality, delivering a more polished and immersive atmosphere.
These additions combine to deliver a smoother, more engaging, and visually captivating gameplay experience in Balls.
Obviously the game is not nearly finished and will continue to receive updates going forward.
Get Balls
Balls
Status | In development |
Author | BigMan |
Genre | Action |
Tags | 2D, Singleplayer, Unity |
Languages | English |
More posts
- Balls - 1.1.0 Minor Update2 days ago
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